Type of Game:
Screen-based game (e.g., app, online game, software-based game)
Target Audience:
Stakeholders
Language:
French
Link to Game:
LittoSIM is a participatory simulation that allows players to experiment with submersion risk management. To anticipate submersion, players act on their hometown by modifying land use, dunes, dikes, and habitats. When waves come, the model calculates the extent of the submersion, and players can observe the effects on the simulated territory.
Back in their hometown, players can adapt their prevention strategies to the risk. This management is tested at the level of a municipality, but in this territory, four border municipalities face this same risk. Will they be able to find common solutions?
Learn more:
- https://littosim.hypotheses.org
- Download the LittoSIM brochure
- Participatory simulation to foster social learning on coastal flooding prevention
Nicolas Becu, Marion Amalric, Brice Anselme, Elise Beck, Xavier Bertin, Etienne Delay, Nathalie Long, Nicolas Marilleau, Cécilia Pignon-Mussaud, Frederic Rousseaux
Environmental Modeling and Software, Elsevier, 2017, 98, pp. 1-11. - Raise awareness of the risk of marine submersion through play or does a game have to be spatially realistic to be effective?
Marion Amalric, Brice Anselme, Nicolas Becu, Etienne Delay, Nicolas Marilleau, Cécilia Pignon, Frédéric Rousseaux. . Game sciences, Experice - Paris ‐ Nord University, 2017. - Develop the submersible coastline? A game to explore the possible future of today's strategies
Nicolas Becu, Rulier, Marianne. Klima, 2018.
Contact for game: Nicolas Becu, nicolas.becu [at] cnrs.fr