GPMax

Type of Game: 
Screen-based game (e.g., app, online game, software-based game)
Target Audience: 
Stakeholders
University and graduate students
General public
Language: 
French

With GPMax, players experience the profession of scientists working for the conservation of marine mammals. Players have to collect observation data, estimate the importance of accidental catches of dolphins and porpoises on the French Atlantic coast, and assess the impact of management measures aimed at limiting the accidental catch of small cetaceans. This game makes it possible to identify the complexity of data collection and associated uncertainties and better understand how the recommendations of scientists are established with regard to the problem of accidental catches of dolphins and porpoises.

This device is a product of, with GPMax and MarePolis, the PEACAD research project which aims to represent the points of view of three actors in the accidental catch of small cetaceans in the Bay of Biscay. By putting themselves in the shoes of other actors, players better understand others’ constraints, local situations, and activities.

Learn more here.

Contact for game: Nicolas Becu, nicolas.becu [at] cnrs.fr