FiShcope

Type of Game: 
Screen-based game (e.g., app, online game, software-based game)
Target Audience: 
Conservation and management professionals
Stakeholders
University and graduate students
General public
Language: 
French

With FiShcope, players experience being a fisherman at sea catching fish, in port selling your catch, and on shore participating in meetings of fishermen representatives. This game uses a digital tablet and group discussion on themes related to fishing management.

This device is a product of, with GPMax and MarePolis, the PEACAD research project which aims to represent the points of view of three actors in the accidental catch of small cetaceans in the Bay of Biscay. By putting themselves in the shoes of other actors, players better understand others’ constraints, local situations, and activities.

Learn more here.

Contact for game: Nicolas Becu, nicolas.becu [at] cnrs.fr